Tuesday, 16 April 2013

Meeting #6

MEETING OVERVIEW

Discussion of Game Improvements

After analysing the user feedback from both prototyping sessions, we took into consideration the comments as well as what we observed. We came up with suggestions and shared any improvements. The improvements we decided to implement were:
  • Having a cloth covering the box with a slit were people can put their hands through. This will prevent players from seeing the objects inside the box.
  • Categorising objects into 'soft' and 'hard'. These will be divided into two sections within the box.
  • In addition; a spinner will be implemented which determines whether the player must pull out a soft or hard object.

Review of Tasks

Since the due date for the project was nearing, we went over what remaining tasks we had to do. We also delegated new tasks to accommodate for the game modifications mentioned above.

Obtaining More Objects

As the game required more objects, each of us agreed on obtaining more objects. This will spread the cost among the entire group as well as ensuring variety.

- Sherwin

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